fixed ratio, reward after set numbers , fixed interval , first response after time , variable ratio , unpredictable number of responses , variable interval, time varies(unpredictable time), validity , right target , high probability sequence, easy request before hard one , generalization, skill transfer , conditioned reinforce , learned reinforcing (token,money, praise), unconditioned reinforce, naturally reinforcing (food, water, warmth), reliability , same results , intertrial interval , time between trials, duration, how long behavior lasts , rate, count + time , frequency , how many times behavior happens , inter response time , time between two behaviors , latency , time between instructions and behavior starting , whole interval , behavior occurs entire interval, partial interval , behavior happened at any point , momentary time sampling , check at exact moment , free operant , access many items freely , skill assessment , find strengths and deficits , functional assessment , find why behavior happens , forward chaining , teach first step first , backward chaining , teach last step first , discrimination training , tell difference between stimuli (touch dog not cat), establishing operation , makes reward more desirable and increase behavior to get it , abolishing operations , condition that makes a reward less desirable and decreases behavior to get it , x-axis, time (sessions days), y-axis, behavior measure (frequency rate etc), ABC, antecedent behavior consequence .

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