User Experience (UX) - How a person feels when interacting with a system, focusing on ease and satisfaction., User Interface (UI) - The visual elements and design that users interact with on a digital platform., Fluidity - The smoothness and ease with which users can interact with the interface., Customisation - Allowing users to modify settings and features to suit their preferences., Autoplay - A feature that automatically plays the next item in a series without user intervention., Library - The organised collection of content available on the platform., PARC - The 4 basic principles of design (Proximity, Alignment, Repetition and Contrast),

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