FLASHCARDS, Cards used for quick recall and testing., TARGET LANGUAGE, The language you wish to learn., BILINGUAL, Knowing and using two languages., BLENDED LEARNING, A modern approach that combines online digital educational materials and tools with traditional face-to-face classroom methods., GAMIFICATION, The application of game design elements (like points, badges, progress bars, and leaderboards) to non-game contexts, such as language learning apps, to increase engagement and motivation., RESOURCES, The materials available for studying (digital or traditional)., FLUENCY, The smooth, effortless ability to speak; distinct from accuracy., ACCURACY, The correct use of grammar and vocabulary; distinct from fluency., AUTONOMOUS LEARNER, A student who can take charge of their own learning, setting goals, selecting resources, monitoring their progress, and evaluating their own performance. This is highly valued in the 21st century.The entire vocabulary of a language or a specific learner., SUBTITLES, Text display of dialogue, a common digital resource for language exposure..
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Language Learning
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