Many young people join protests and projects to protect the environment. This is an example of ________., consumerism, activism, hacking, When someone receives too many notifications and information on their phone, they experience ________., digital overload, renewable, initiative, To motivate students to learn math, teachers use game-like activities. This is an example of ________., gamification, emission, sustainable, Some websites spread false news about health. This is ________., misinformation, wearables, transaction, A factory releases carbon dioxide into the air every day. This is an example of ________., gamification, emission, sustainable, A new app tracks your steps, heart rate, and sleep patterns automatically. These are called ________., wearables, power grid, transaction, A student starts a project at school to reduce plastic waste. This shows ________., initiative, hacking, digital overload, Companies encourage people to buy the newest phones and clothes constantly. This is an example of ________., consumerism, misinformation, renewable, Some hackers break into computer systems without permission. This activity is called, hacking, activism, gamification
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