What does the speaker appreciate most about Quizlet?, gamification, instant feedback, design, price, What is the main disadvantage of learning apps?, high cost, lack of live communication, too much grammar, complicated interface, What helps learners return to the app every day?, advertisements, gamification, homework, punishments, Which app did the speaker use for revision games in teaching practice?, Duolingo, Anki, Kahoot!, Grammarly, What worries parents, according to the talk?, bad marks, addiction to games rather than learning, expensive apps, long lessons, What is necessary to speak about equality in education?, more homework, schools providing devices, banning apps, longer breaks, What is the main idea of the conclusion?, apps should replace teachers, apps are useless, balance between digital tools and live communication is key, only expensive apps work
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