Class, A blueprint for creating objects, defining attributes and methods., Public, An access modifier that allows the class, method, or variable to be accessible from any other class., Private, An access modifier that restricts the visibility of a class, method, or variable to within the same class., Constructor, A special method used to initialize objects., Method, A function defined in a class to perform a specific task., Access Modifier, Keywords used to set the accessibility of classes, methods, and variables., Instance Variable, Variables defined in a class for which each instantiated object of the class has its own value., Encapsulation, The concept of wrapping data and methods that operate on the data into a single unit or class, and restricting access to some of the object's components..
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