Virtual Learning Environment - A set of teaching and learning tools created by a teacher, stored on an online platform, which can be accessed remotely., Digital artefact - Any type of item produced and stored as a digital/electronic version. Examples of digital artefacts include digital documents, presentations, programmes and codes, video and audio files, images and photographs and the like., Flipped learning - This inverts a traditional method of instruction as learners watch/read content outside of the class to leave more time for discussion/practice , Blended learning - A style of education in which students learn via electronic and online media as well as traditional face-to-face teaching., Low-stakes testing - This refers to a method of assessment where students are given the opportunity to try repeatedly, make mistakes and potentially fail and to learn from those mistakes with minimal academic penalty., Synchronous learning - This is where learners are receiving instruction at the same time, e.g. via Zoom/Skype., Asynchronous learning - This is method uses online learning resources to facilitate information sharing outside the constraints of time and place among a network of people., Screencasting - To record or transmit video of data displayed on the screen of a computer or mobile device, typically with accompanying audio.,

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