Pre-Production - What involves defining and refining the overall game concept?, Conceptualization - What is the time spent coming up with the idea for the game called?, Budget - What is includes the cost to create and maintain the game?, Time management - What is crucial and has deadlines to be met?, Storyboards - What has necessary details and views of the overall idea?, Level design - What includes the flow, setting/theme, and any features?, Pitch - What occurs when one shares their game concept with management in hopes of the game being created?, Proof of concept - What is the simple prototype of the game called?, Game Design Document (GDD) - What is the reference guide for the game's development?, Concept art - What is used to provide a visual feel for the game?, Art Bible - What is the detailed guide for the art team called?, Initialization of production tools - What determines which game engine to be used?,

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