Greedy Best-First Search, f(n) = h(n), Uniform Cost Search, f(n) = g(n), A* Search, f(n) = g(n) + h(n), Beam Search, Keeps only k best nodes, Weighted A*, f(n) = g(n) + w × h(n), SMA*, Memory-bounded A*, Admissible Heuristic, Never overestimates cost, Consistent Heuristic, Satisfies triangle inequality, Frontier, Nodes waiting to be expanded, RBFS, Stores only current path

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