String, a set of characters that are joined together (letters, numbers, symbols or words). , Variable, a storage container (like a pot) to put things in, change what's inside and look at its contents, Sequence, Instructions carried out in order, Selection, making a choice or decision, Iteration, repeating a set of instructions, debugging, finding and fixing errors in the code, syntax error, missing quote marks, brackets, commas, colons, name error, misspelling a variable name or accidentally including or forgetting a capital letter, indentation error, where code has not been indented properly within an if statement or a loops, logic error, code runs but does not do what it is expected to, snake case, a naming convention where words are separated by an underscore e.g. player_name, camel case, a naming convention where each subsequent has a capital letter e.g. playerName, assignment, storing a value in a variable using =
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Lessons 4-5 Python
Jaga
Jaga
looja
Amydavison
KS3
Y9
Computing
Redigeeri sisu
Salvesta
Meeldib
Prindi
Manusta
Veel
Ülesandeid
Edetabel
Näita rohkem
Näita vähem
See edetabel on praegu privaatne. Selle avalikustamiseks klõpsake käsul
Jaga
.
Materjali omanik on selle edetabeli keelanud.
See edetabel on keelatud, kuna teie valikud erinevad materjali omaniku omadest.
Taasta valikud
Paaripanek
on avatud mall. Sellega ei saa edetabeli punkte.
Sisselogimine on nõutud
Visuaalne stiil
Fondid
Vajalik tellimus
Valikud
Vaheta malli
Näita kõike
Avatud tulemused
Kopeeri link
QR-kood
Kustuta
Kas taastada automaatselt salvestatud
?