Motion - control the movement of sprites, such as moving forward or backward, turning left or right, and changing their direction., Looks - control the appearance of sprites, such as changing their costumes, size, transparency, or showing/hiding them., Sounds - control the sound effects and music in a project. They can play, stop, or change the volume of sounds, as well as control other sound-related settings., Events - trigger actions based on specific events, such as when a sprite is clicked, a key is pressed, a certain amount of time has passed, or when a broadcast message is received., Control - control the flow and execution of scripts. They include loops (repeat, forever), conditionals (if-else, if-then), and other control structures., Sensing - allow sprites to sense and respond to their environment. They can detect various conditions, such as the position of the mouse pointer, the current time, the distance to another sprite, or the value of a variable., Operators - perform mathematical operations, such as addition, subtraction, multiplication, division, or comparison. They are used to perform calculations or make logical comparisons., Variables - allow users to create and manipulate variables, which are placeholders for storing and retrieving data. They can be used to keep track of scores, count events, or store user input., Custom - allow users to define their own procedures or functions. They can group a set of blocks together and give them a name, making it easier to reuse code or create more complex scripts., Pen - control the pen tool, allowing sprites to draw on the stage. They can change the color, size, or angle of the pen, as well as control when to start or stop drawing.,
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