Concept art - The process of creating visual representations of the game world, characters, and objects before they are fully realized in the game., Art direction - The process of overseeing the visual style and direction of the game., Pixel art - A form of digital art that uses small, square pixels to create images., Environmental art - The process of creating the visual elements of the game world, such as landscapes, buildings, and other environmental features., Character design - The process of creating the visual appearance and personality of each character in the game., 3D modeling - The process of creating three-dimensional models of objects, characters, and environments in the game., Animation - The process of creating movement and action within the game world.Animation, User interface (UI) design - The process of creating the visual interface and user experience of the game., User experience (UX) design - The process of creating an intuitive, easy-to-use interface that allows players to interact with the game world in a seamless and engaging way., Visual effects - The special effects used in the game to create a sense of drama, excitement, and immersion.,

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