AI (Artificial Intelligence), Something in the game that is dependent on computer code rather than human input, Asset, Anything that goes into a video game – characters, objects, sound effects, maps, environments, etc, Bug, Any development issue that makes a game unenjoyable, unstable, or unplayable., Code, Computer languages used to develop the game., Collision, The action of two objects coming together and touching/striking one another in-game., Console, A type of personal computer specifically built for gaming., Debug, Finding and removing bugs in a game., Cross-platform, A game that can work or be used on different platforms., Pixel, The smallest building-block of a screen image, Sprite, Bitmap images, often used as 2D GameObjects, Terrain, Anything that creates the environment in a video game..
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