Sprite, A character or object that can move or act in a program., Debugging, Finding and fixing mistakes in your code., Run, To start the program and see what happens., Animation, Making sprites move or change over time., Loop, A block that repeats instructions again and again., Program, A group of instructions written to complete a task., Algorithm, A set of clear steps that tell the computer what to do., Repeat Block, A loop that runs the same code a set number of times., Sequencing, Putting instructions in the correct order., Event, Something that happens (like a click or key press) that triggers code.

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