Abstraction, Ignoring/removing unnecessary info, Decomposition, Breaking a problem down into smaller, more manageable chunks, Sequence, Instructions/commands one after another, in order, Selection, A computer will choose to follow one course of a number of courses of action depending on a condition, Iteration, Repeated steps of code, Integer, A whole number, Real/Float, A decimal number, String, Letters and words, Boolean, True or False, Casting, Forcing one data type to become another, Constant, A value that does not change.

Programming Terminology

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