1) 1. Building interactive physical systems using software and hardware that can sense and respond to the analog world. a) Physical computing b) Computer science c) Computer science d) Program 2) The science of creating artifacts and solving problems using the help of a computer. Some of the areas of focus include software engineering, programming, data analysis, algorithms, graphics, and animation. a) Physical computing b) Computer science c) Computer science d) Program 3) A set of instructions that a computer executes to achieve a particular objective. a) Physical computing b) Computer science c) Computer science d) Program 4) A standard, short-range wireless connection for electronic devices. a) Physical computing b) Bluetooth Technology c) Computer science d) Program 5) An interruption or break in a signal or transmission from one device to another. a) Interference b) Computer science c) Computer science d) Program 6) A small computer on a single integrated circuit containing a processor, memory, and programmable inputs and outputs. a) Interference b) Microcontroller c) Computer science d) Program 7) A chip that processes information and data from input and delivers information or data as an output. a) Interference b) Computer science c) Computer science d) Processor 8) Information or signals put into a computer system. a) Interference b) Input c) output d) Processor 9) Information or signals produced or delivered by a computer system. a) Interference b) Input c) Output d) Processor 10) Does a Micro:bit have buttons? a) Yes b) NO
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Activity 1.1 - The Brain
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Emeraz1
8th Grade
Computing
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