Removing unnecessary detail, Abstraction, Breaking a task down into smaller tasks, Decomposition, Writing instructions for each task, Algorithms, Converting between data types, Casting, int, float, Boolean, string etc, Data type, Giving a variable a value, Assignment, A space in memory to store values, Variable, A variable that can't be changed while the program is running, Constant, Testing the program after adding new parts, Iterative testing, Testing the program after it is complete, Final testing, Rules to prevent impossible values, Validation, Code to prevent the program from crashing, Exception handling, Spotting or stripping out SQL code, Input sanitisation, A sub-program within a program to deal with a specific task, Subroutine, The values given to a subroutine, Parameter, Value given after a subroutine runs, Return, Instructions in a specific order, Sequence, Choosing whether or not to execute a line of code, Selection, Repeating a section of code multiple times, Iteration

GCSE.Unit2.Programming Terms

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