Group 1 TRENDS IN EDUCATIONAL TECHNOLOGY: COLLABORATIVE LEARNING, LEARNING OUTSIDE THE CLASSROOM ENVIRONMENT, SOCIAL MEDIA IN LEARNING, INTERACTIVITY IN CLASSROOM, DATA MANAGEMENT & ANALYTICS, IMMERSIVE LEARNING WITH AR AND VR, GAMIFICATION GAMIFICATION GAMIFICATION , ONLINE DATA AND CYBERSECURITY, Group 2 INTERACTIVE LEARNING TECHNOLOGIES: Augmented Reality Learning, Virtual Reality Learning, Increased Use of Artificial Intelligence, Mobile-First Learning, Interactive Whiteboards, Group 3 INTERACTIVE LEARNING APPROACHES: Gamified Learning, Collaborative Learning, Experiential Learning, Social Learning, Microlearning,

만든이

순위표

비주얼 스타일

옵션

템플릿 전환하기

자동 저장된 게임을 복구할까요?