Block - Name given to one or more commands, Loop - Repeats the commands within it, Command - An instruction, Motion - Block used to make the sprites move, Costume - The way the sprite looks , Operator - Used to help the game make decisions , Events - Something which can be used to trigger the start of a stack of blocks, Sprite - The character used in the game, Forever - A command that runs continuously, Variable - Used to store information for use in programs, Function - A “chunk” of code that you can use over and over again, rather than writing it out multiple times, Wait - Delays the program from running,

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