Breaking a problem down into smaller, more manageable parts which are easier to solve - Decomposition, the process of removing unnecessary details so that only the main important points remain - Abstraction , A step-by-step instructions or rules to follow in order to solving problem - Algorithm, is the order in which instructions occur and are processed - Sequence, it solves the problem in the least possible time. - Efficiency, A memory location within a computer program where values are stored - Variable, A method of writing up a set of instructions for a computer program using half plain English and codes - Pseudocode , A diagram that shows a process, made up of boxes representing steps, decision, inputs and outputs. - Flowchart, A sequence of characters often stored as a variable in a computer program. These characters can include numbers, letters and symbols. - String, The format in which a variable or constant holds data, such as ‘integer’ or ‘string’. - Data Type, A decision within a computer program when the program decides to move on based on the results of an event. - Selection, The name given to a variable so that the programmers can keep track of the variables - Identifier, The repetition of a block of statements within a computer program. - Iteration,
0%
Unit 1 Algorithm Keywords
공유
공유
공유
만든이
Donwukwe3
콘텐츠 편집
인쇄
퍼가기
더보기
할당
순위표
더 보기
접기
이 순위표는 현재 비공개입니다.
공유
를 클릭하여 공개할 수 있습니다.
자료 소유자가 이 순위표를 비활성화했습니다.
옵션이 자료 소유자와 다르기 때문에 이 순위표가 비활성화됩니다.
옵션 되돌리기
매치업
(은)는 개방형 템플릿입니다. 순위표에 올라가는 점수를 산출하지 않습니다.
로그인이 필요합니다
비주얼 스타일
글꼴
구독 필요
옵션
템플릿 전환하기
모두 표시
액티비티를 플레이할 때 더 많은 포맷이 나타납니다.
결과 열기
링크 복사
QR 코드
삭제
자동 저장된
게임을 복구할까요?