class, A blueprint or template used to create objects. It defines their attributes and behaviors., Object, An instance of a class that represents a specific thing in a program., Attribute, A variable that stores information or characteristics of an object., constructor, A special method used to initialize an object when it is created., access modifier, A keyword that controls who can access a class, attribute, or method., keyword, A reserved word in a programming language that has a special meaning., string, A data type used to store text, words, or characters., int, A data type used to store whole numbers without decimals

oleh

Papan mata

Kami sedang berusaha untuk menambah baik fungsi Papan Pendahulu. Sila bantu kami dengan memberikan maklum balas anda.

Beri Maklum Balas

Gaya visual

Pilihan

Kami kini sedang berusaha memperbaiki Tetapan Aktiviti. Sila bantu kami dengan memberikan maklum balas anda.

Beri Maklum Balas

Tukar templat

Pulihkan autosimpan: ?