BUGS, Mistakes or errors in a computer program, ACCESSIBILITY, Designing software so everyone, including people with disabilities, can use it comfortably, SPRITE, An object or character in Scratch that can be controlled with code, UNIT TESTING, Testing individual parts or blocks of code on their own, NON-FUNCTIONAL, Testing that focuses on how well a program runs, such as speed, stability, and ease of use, USER EXPERIENCE, How easy, pleasant, or effective a program is for a person to use, FUNCTIONAL, Testing that checks what the program is supposed to do based on its main features, VARIABLES, Used in Scratch to store changing values like scores or levels, INTEGRATION, Testing how different parts of a program work together, USABILITY, Testing how easy it is for real users to navigate and use a program, COORDINATE, The x and y position tracking used to move objects on the screen, PERFORMANCE, A type of testing that checks the speed and responsiveness of software under load
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Software Testing Crossword
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