игровой движок, game engine, player engagement, goal accomplishment, делать сборку, to make accessible, to make a build, to develop code, вовлеченность игрока, player engagement, concept generation, supplemental components, достижение цели, goal accomplishment, to specialize in creating code, to execute advanced 3D effects, разработка концепции, to come from a non-programmer background, concept generation, to reflect the attributes of characters, отвечать за задание, to be charged with the task, to provide pre-made functions, to build a game from scratch, не иметь опыта работы в качестве программиста, to develop code to drive specific sounds, to come from a non-programmer background, to make a build, дополнительные компоненты, supplemental components, to execute advanced 3D effects, to make accessible, специализироваться в создании кода, to specialize in creating code, to reflect the attributes of characters, to provide pre-made functions, разрабатывать код для управления определенными звуками, to develop code to drive specific sounds, to build a game from scratch, to make a build, реализовать сложные 3D эффекты, to execute advanced 3D effects, to make accessible, to provide pre-made functions, отражать атрибуты персонажей, to reflect the attributes of characters, to specialize in creating code, to come from a non-programmer background, предоставлять готовые функции, to provide pre-made functions, to develop code to drive specific sounds, to be charged with the task, создавать игру с нуля, to build a game from scratch, to make accessible, to execute advanced 3D effects, делать доступным, to make accessible, to make a build, goal accomplishment.

Unit 6 Game Development

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