algorithm - a set of step by step instructions, hardware - a physical device like a computer or a micro:bit that is told what to do by computer programs (software), loops - allow you to repeat sets of instructions without having to write them out multiple times., program - a set of instructions written in code that performs a given taskon shown on the LED display, software - a set of programs used to perform a task, which is usually more complex than a single program., string - a collection of letters, numbers or symbols stored in a computer, for example, the letters that make up your name., physical computing - Building interactive physical systems using software and hardware that can sense and respond to the analog world., microcontroller - A small computer on a single integrated circuit containing a processor, memory, and programmable inputs and outputs., algorithmic thinking - The process of solving problems using a series of steps., flowchart - A diagram that represents an algorithm, work flow, or process, and uses geometric symbols connected by arrows to show the direction of the flow of action., problem decomposition - To break a problem down into smaller pieces., conditional statement - A command that performs different actions depending on whether a condition is true or false., infinite loop - a loop that runs forever, sensor - an input that senses things in the real world, such as movement, temperature, and light levels, accelerometer - An instrument used to measure acceleration., variable - a container for storing data which can be accessed and updated while a program is running, sequence - the specific order of instructions, digital - Data represented as either yes/no or true/false., analog - Data that ranges on a continuous scale., actuator - A type of motor or servo that is responsible for moving or controlling a mechanism or components., Internet of Things (IoT) - The network of physical devices, vehicles, buildings, and other items that enable these objects to collect and exchange data., event handler - A block of code that is triggered when a certain event happens., data packet - A method of transferring data by breaking it into small chunks called packets., emulator - A simulator that imitates a program or events., processor - A chip that processes information and data from input and delivers information or data as an output., computation - Any type of calculation that follows a well-defined process like an algorithm., runtime - The period when a program is running. Runtime begins when a program is opened (or executed) and ends when the program is closed., abstraction - The process of reducing complexity by hiding unnecessary details to make it easier to think about a problem., anomaly - Something unexpected that happens while a program is running., elegant code - Code that is easy to read and understand its logic.,
0%
6th Grade CS Vocab
Del
etter
Phayes2
Rediger innhold
Innebygd
Mer
Ledertavle
Vis mer
Vis mindre
Denne ledertavlen er for øyeblikket privat. Klikk
Share
for å gjøre den offentlig.
Denne ledertavlen er deaktivert av ressurseieren.
Denne ledertavlen er deaktivert fordi alternativene er forskjellige fra ressurseieren.
Alternativer for tilbakestilling
Match opp
er en åpen mal. Det genererer ikke poengsummer for en ledertavle.
Pålogging kreves
Visuell stil
Skrifter
Pålogging kreves
Alternativer
Bytt mal
Vis alle
Flere formater vises når du spiller av aktiviteten.
Åpne resultater
Kopier kobling
Slette
Gjenopprett automatisk lagring:
?