Algorithm - A set of instructions to achieve an outcome, Debugging - Finding and correcting errors in programs, Inputs - Any equipment that puts data into a computer (mouse, keyboard, touch screen etc.), Outputs - Equipment that takes data out of a computer (Speakers, monitor, printer etc.), Logic - Predicting and analysing, Patterns - Spotting and using similarities, Abstraction - Removing unnecessary detail, Evaluation - Making a judgement, Sequence - Putting instructions in the correct order, Persevering - Keeping going, not giving up, Tinkering - Experimenting, , Decomposition - Break a program into smaller parts to make it easier to understand, Collaborating - Working together, sharing ideas, Creativity - Designing and making,

Computational Thinking match up Year 6

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