The visual elements of a product, such as buttons and menus., User Interface (UI), How users interact with a product and whether it meets their needs., User Experience (UX), A basic outline or sketch of a design's layout., Wireframe, A working sample of a design for testing purposes., Prototype, How easy and intuitive it is for users to interact with a product., Usability, Ensuring that a product is usable by everyone, including people with disabilities., Accessibility, Adapting a product's layout to work on different devices and screen sizes., Responsive design, A detailed, static design showing what the final product might look like., Mockup, The way users move through a product, like clicking menus or buttons., Navigation, The visual appeal or attractiveness of a design., Aesthetics, The process of refining a design through repeated testing and improvement., Iteration, How users engage with a product, such as clicking, swiping, or typing., Interaction, Information from users about their experience with a product., Feedback, The coding that creates the visible parts of a website or app., Front-end development, Understanding and sharing the feelings of users., Empathy

Vocabulary on topic: 'Exploring a Career in UI/UX Design' by readyenglishlessons.com

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