Normal - imaginary line drawn at right angles (90°) to the surface where the light ray meets the boundary, Incident Ray - ray of light that approaches and strikes a surface or boundary, Reflected Ray - ray of light that bounces off a surface after hitting it, Angle of Incidence - angle between incident ray and the normal, Angle of Reflection - angle between reflected ray and the normal, Reflection Rule - angle of incidence equals angle of reflection, Reflection - bouncing of light off a surface, Refraction - bending of light as it passes from one material to another with a different optical density, Plane mirror - flat mirror that reflects light to form a virtual, upright, and laterally inverted image, Optically More Dense - material in which light travels more slowly compared to another material, Prism - transparent object with flat, angled sides that refracts and disperses light into its component colours, Spectrum - band of colours produced when white light is split by a prism, ROYGBIV - order of colours in the visible spectrum, Optically Less Dense - material in which light travels faster compared to another material, Red - colour with longest wavelength (from ROYGBIV), Violet - colour with shortest wavelength (from ROYGBIV), Convex Lens - lens thicker in the middle than at the edges, Focal Point - point where parallel rays of light meet after passing through a convex lens, Principal Focus - another term for focal point where rays of light converge, Real Image - image formed when light rays actually meet; it can be projected onto a screen, Virtual Image - image formed when light rays only appear to meet; it cannot be projected onto a screen, Inverted Image - image that is upside down compared to the object, Upright Image - image that is the same way up as the object, Diminished Image - image that is smaller than the actual object, Laterally Inverted Image - image that is flipped sideways in mirror (left and right are swapped), Angle of Refraction - angle between the refracted ray and the normal, Parallel Beam of Light - group of light rays that travel in same direction and never meet, Principal Axis - straight line that passes through centre of a lens and its focal point(s), Focal Length - distance from centre of a lens to its focal point, Dispersion - splitting of white light into its different colours (spectrum),
0%
IGCSE Waves - Light
Partajează
Partajează
Partajează
de
Pascale75
Y11
Science
Optics
Editează conținutul
Imprimare
Încorporează
Mai multe
Misiuni
Clasament
Arată mai mult
Arată mai puțin
Acest clasament este în prezent privat. Fă clic pe
Distribuie
pentru a-l face public.
Acest clasament a fost dezactivat de proprietarul resursei.
Acest clasament este dezactivat, deoarece opțiunile tale sunt diferite de ale proprietarului resursei.
Opțiuni de revenire
Potrivește
este un șablon deschis. Nu generează scoruri pentru un clasament.
Este necesară conectarea
Stilul vizual
Fonturi
Este necesar un abonament
Opţiuni
Comutare șablon
Arată tot
Mai multe formate vor apărea pe măsură ce folosești activitatea.
Rezultate deschise
Copiați linkul
Cod QR
Şterge
Restaurare activitate salvată automat:
?