What is the main point of gamification?, to lower anxiety, to avoid mistakes, to replace the teacher, to decrease vocabulary, What reduces anxiety during practice?, public corrections, safe environment, timed drills only, no feedback, What is gamification?, creating full educational games, only playing games in class, using game elements in non-game contexts, teaching without technology, Which of these is a gamification element?, essays, flashcards, textbooks, leaderboards, What is a key benefit of gamification?, reduces student interaction, increases motivation and engagement, eliminates repetition, makes learning harder, Which phrase best frames mistakes positively?, always avoidable, waste of time, total failure, part of learning, Which design promotes consistent practice?, daily streaks, hidden goals, rare rewards, random tests
0%
Gamification
共享
共享
由
Milanovoseletsk
编辑内容
保存
喜欢
打印
嵌入
更多
作业
排行榜
显示更多
显示更少
此排行榜当前是私人享有。单击
,共享
使其公开。
资源所有者已禁用此排行榜。
此排行榜被禁用,因为您的选择与资源所有者不同。
还原选项
随堂测验
是一个开放式模板。它不会为排行榜生成分数。
需要登录
视觉风格
字体
需要订阅
选项
更像是这样
Elementos de la gamificación
由
Vcamejo28
猜字游戏
3
Motivate 1 - Unit 6 - PLAY/GO/DO p 70 ex 03
由
Teachercultura
按组分配
3
PSYCHOLOGY REINFORCEMENTS & PUNISHMENTS ( Game 2 )
由
Ronaldgenech
按组分配
4
Gamification - points or penalty!
由
Cambridgehouse
随机轮盘
2
Outcomes A, Unit 11, Questions about gaming
由
Balirynal
开箱游戏
3
Unit 6, Week 1, Day 5 Make it Fun Game
由
Nmachoukas
问答游戏
2
Gamification Quiz
由
Huruhara582
随堂测验
1
Gamificação na Educação
由
Professoralumor1
随堂测验
2
切换模板
显示所有
打开成绩
复制链接
QR 代码
删除
恢复自动保存:
?