Plane mirror - A flat mirror, Object - The light rays come from this to form an image after reflection., Incident ray - A ray of light hitting a surface., Normal - A line at right angle to the surface of the mirror., Angle of incidence - The angle between the incident ray and the normal, Reflected ray - Ray of light bouncing off a mirror, Angle of reflection Angle of reflection - The angle between the reflected ray and the normal, Image - View of the object formed by the reflected light rays, Luminous object - Object that produces its own light, Non-luminous object - Object viewed by light reflecting off it, Ray of light - A narrow beam of light, Path of light - Straight Lines, The speed of light - 300 million metres per second or 300,000,000 m/s, Umbra - A dark shadow formed where no light falls, Penumbra - A light shadow formed where some light falls, but some is blocked., Sharp Shadow - Formed if the light source is very tiny and concentrated in one place (a point source)., A point source - A light source that is very tiny and concentrated in one place, Transparent material - Allows light to travel through them., Opaque material - Does not let light travel through them.,
0%
Light Definitions
共享
共享
共享
由
Kohagan742
编辑内容
打印
嵌入
更多
作业
排行榜
显示更多
显示更少
此排行榜当前是私人享有。单击
,共享
使其公开。
资源所有者已禁用此排行榜。
此排行榜被禁用,因为您的选择与资源所有者不同。
还原选项
匹配游戏
是一个开放式模板。它不会为排行榜生成分数。
需要登录
视觉风格
字体
需要订阅
选项
切换模板
显示所有
播放活动时将显示更多格式。
打开成绩
复制链接
QR 代码
删除
恢复自动保存:
?