Bugs - An error in a computing program which results in an incorrect output., Debugging - Finding and fixing bugs in a computer program., Abstraction - Identifying and focusing on the most important information., Accelerometer - A sensor measures movement, Data - Information that is sent to a computer, Decomposition - Breaking a problem down into smaller tasks., Execute - When the computer reads the program and carries out the instructions., Internet - A huge network of computers,, Logical reasoning - Using what you already know when solving a problem, Network - computers are connected together so that data can be shared, Pattern recognition - Spotting opportunities to use loops when you need to repeat the, Physical systems - A computer that responds to changes in the environment and has a real-world output., Selection - Telling the computer to only carry out a set of instructions if a certain condition is met., Sequence - Placing instructions in the order that they need to be carried out., Variables - A variable is data stored within a computer program. This data be changed, recalled or used., World Wide Web - A collection of web pages that use the internet to share information.,
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Jweatherall569
KS3
Computing
Programming Fundamentals
Algorithms and Computational Thinking
Problem‑Solving and Debugging
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