Repetition, used to repeat instructions in a program, Events, One thing causing another thing to happen, Algorithm, a set of steps to follow, Costume, Variety in the ways a sprite can appear, Sprite, a character that can be programmed, Debugging, Fixing/finding mistakes that exist in code, Sequence, steps are carried out in order, Selection, using and if statement to decide which instruction is next, Script, Scratch blocks joined together to create a sequence of instructions, Broadcast, A message sent through the Scratch program, activating "When I receive ( )" blocks, block, an instruction in Scratch, program, a set of instructions in computer code, stage, the area containing the sprites, where a Scratch project runs, variable, used to store data in a program.
0%
Cfe Scratch
Podeli
Podeli
Podeli
autor
Gw09brucejennif
KS3
Computing
Programming Fundamentals
Algorithms and Computational Thinking
Uredi sadržaj
Odštampaj
Ugradi
Više
Zadatke
Tabela
Prikaži više
Prikaži manje
Ova tabela je trenutno privatna. Kliknite na
Podeli
da biste je objavili.
Pristup tabeli je onemogućio vlasnik sredstva.
Ova tabela je onemogućena pošto Vam se podešavanja razlikuju od podešavanja vlasnika sredstva.
Vrati podešavanja
Bušenje balona
je otvoreni šablon. On ne generiše rezultate za tabelu rangiranja.
Prijava je obavezna
Vizuelni stil
Fontove
Potrebna je pretplata
Postavke
Promeni šablon
Prikaži sve
Više formata će se pojaviti tokom igranja aktivnosti.
)
Otvoreni rezultati
Kopiraj vezu
QR kôd
Izbriši
Vrati automatski sačuvano:
?