Unicode - An industry-standard character set that can represent thousands of different characters, Bit - The name for a single 0 or 1 in binary, Binary - Number system in base 2 that computers use to represent data and instructions, BinaryShift - A binary operation that is commonly used to multiply or divide binary numbers, ASCII - A relatively simple character set that can represent 128 different characters, Decimal - Number system in base 10, Analogue - Data that is continuous, allowing for an infinite number of possible values, Sample - An individual snapshot of a sound, thousands of which may be taken per second, ColourDepth - Refers to the number of bits used to represent the colour of each individual pixel, FileSize - A downside of storing better quality images/audio is that this attribute will be larger, RunLengthEncoding - Data compression method which stores a series of identical characters as a single value, used by most bitmap formats, Digital - Data in this format can only exist in binary, i.e. in '1's or '0's, Compression - The process of reducing the physical size of files, normally for use online, Sound - .WAV and .AIFF are file extensions for this category of file, Bitmap - A matrix of picture elements, SampleDepth - The number of bits used to store each sample in an audio file, SampleRate - The frequency at which an analogue sound signal is converted into digital, Resolution - Measurement of height and width of a bitmap image, Huffman - A type of compression that takes advantage of the fact that some letters occur more frequently than others, Pixel - The smallest element of a bitmap image, normally arranged in a two-dimensional grid,
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