Our teacher uses ______, so we watch videos at home and study in class., traditional learning, outline, report, flipped classroom, Students share ideas quickly in a ______ activity., curriculum, brainstorming, report, presentation, At the end of the unit, we give a ______ in front of the class., outline, workshop, presentation, gamification, The school checks our progress with ______., evaluation, curriculum, brainstorming, workshop, The science club has a robot-making ______ after school., report, traditional learning, workshop, presentation, A short plan before writing is called an ______., outline, curriculum, evaluation, gamification, Our class has students with different skills, so it is a ______., workshop, mixed-ability classroom, traditional learning, flipped classroom, The list of subjects and topics at school is the ______., report, brainstorming, presentation, curriculum, Using games in lessons to make learning fun is called ______., outline, evaluation, workshop, gamification, After the experiment, we wrote a ______ about the results., report, brainstorming, curriculum, presentation
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6.2. Learning Methods & Environment
Deli
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ustvaril/-a
Lalekbra
Uredi vsebino
Shrani
Všečkaj
Natisni
Vdelaj
Več
Naloge
Lestvica vodilnih
Prikaži več
Prikaži manj
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, da jo objavite.
Lastnik vira je onemogočil to lestvico vodilnih.
Ta lestvica vodilnih je onemogočena, ker se vaše možnosti razlikujejo od možnosti lastnika vira.
Možnosti za vrnitev
Kviz
je odprta predloga. Ne ustvarja rezultatov za lestvico vodilnih.
Potrebna je prijava
Vizualni slog
Pisave
Zahtevana je naročnina
Možnosti
Izboljšana umetna inteligenca: Ta dejavnost vsebuje vsebine, ki jih ustvarja umetna inteligenca.
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