algorithm - A clear set of steps to solve a problem., pseudocode - A “pretend” programming language used to plan an algorithm., flowchart - A diagram that shows the steps of an algorithm using symbols and arrows., sequence - Steps run in order, top to bottom., variable - A named storage box for data that can change., initialise - Set a variable to its first starting value., assignment - Storing a value in a variable (e.g., score = 12)., input - Data that goes into a program (e.g., typed by a user)., output - What the program shows or produces (e.g., printed result)., condition - A true/false test used to make a decision (e.g., score > 18)., compare - Check two values using symbols like >, <, ==., selection - Choosing between paths using if / else., indentation - Spaces at the start of a line to show which lines belong together., trace - Follow the code step-by-step to track variable values., debug - Find and fix mistakes in code.,

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