Variables, Stores a value such as a student's name or score so it can be used later., You create a variable called score and set its value to 95., set global score to 100, Lists, Stores multiple pieces of related data in one collection., You want to keep the names of all students in your class in one collection., add items to list, Conditionals, Checks whether something is true or false before deciding what to do., If the student's score is 75 or higher, display "Passed!", if then else, Loops, Repeats a set of instructions several times., You want the app to display all 10 items in a list one by one., for each item in list

Programming Blocks Detective

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