Object, An instance of a class, Attributes, Sets up the properties of a class e.g. carColor = "red", Method, Sets up the behaviours of a class, Class, A "blueprint" that describes a thing using properties and methods , Sub-Class, A type of class that is derived from a parent(super) class e.g. bike(super), mountainBike(sub), bmx(sub), Encapsulation, Data is private and cannot be accessed outside of the class/method, Inheritance, Adopting the behaviours and characteristics from a parent class, Instantiation, Create an object of a class, Polymorphism, Overriding an inherited method to provide additional functionality, Procedural Programming, An alternate approach to OO programming..

Object-Oriented Programming Terminology

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