Conditions - In coding, these are like rules that decide when your code should do something., Expressions - Parts of code that calculate or work out things, like adding your scores, Sequence - The order in which instructions happen and get processed, Variable - A way of storing information in a computer program. Think of a variable like a container and the name of the variable as the label on the container which shows us what is inside., Iteration - The repeated execution of a section of code when a program is running, Subroutine - A sequence of code instructions that performs a specific task and can be used multiple times within a program., Decomposition - he process of breaking down complex problems into smaller, more manageable parts to simplify problem-solving in coding., Count-Controlled Loops - A loop that runs a predetermined number of times., Condition-Controlled - A loop that runs as long as a certain condition is met., Forever Loop - A loop that continues to run indefinitely until it's explicitly stopped., Lists - Collections in Scratch that can store multiple items.,
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Gcoakley1
KS3
Y7
Y8
Y9
Computing
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