Algorithm, Step-by-step instructions to solve a problem, Sequence, Steps in the correct order, Conditional, IF something happens, THEN do this, Loop, Repeat instructions, Variable, A value that can change, Event, Something that triggers an action, Debugging, Finding and fixing errors, Input, What goes into a system, Output, The result of a process, Process, What the system does, Boolean, True or False, Flowchart, A diagram of steps, Iteration, Repeating a process, Decomposition, Breaking a big problem into smaller parts, Game Rule, A logical instruction controlling gameplay.

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