Light Source - This must be identified to enable correct shadowing to be added to a sketch., Cast Shadow - Shading applied to the ground surface next to the object on the opposite side of the light source., Blended Shading - A method where shading is applied darker on the edges furthest from the light source and lighter towards the light source., Foreshorten - Distorting an object to create the illusion that one part of it is closer to your eye than another part., Placement - Techniques used to place an object closer/further away/higher or lower., Guide Dots - Points of reference from which new lines are drawn., Shading - This is applied to an object to create a shadow on the opposite side to a light source., Parallel lines - 2 lines that are always the same distance apart and never touch., Size - The way an object is drawn - larger = closer to the eye, smaller = further away from the eye., Overlapping - Where an object is drawn infront of another object to create the visual illusion that it is closer to your eye., Illusion - Drawing in a way that creates a deceptive appearance or impression., Horizon Line - A horizontal reference line used to create the illusion that objects in a picture are varying distance , Nook and Cranny Shading - Shading added to the areas where objects meet which are hidden from a direct light source.,
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Sketching - Cylinders
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