Consumer - A person who buys goods or services, Need - A condition or situation in which something is required, Want - To desire greatly; wish for, Priority - Precedence, especially established by order of importance or urgency (what is most important to you?), Warranty - A written guarantee of the integrity of a product and of the maker’s responsibility to replace or repair broken parts, Brand - A trademark or distinctive name identifying a product or a manufacturer., Retail - The sale of goods in small quantities directly to consumers., Advertisements - Messages or campaigns to persuade consumers to buy a product., Endorsements - When a famous personality promotes a product, but doesn’t necessarily use it., Refund - To give or return money for an item or service., Value - The satisfaction a consumer feels after making a purchase for goods or services relative to what she must give up to receive them., FTC - This company helps to protect consumers from false advertising and scams, Target Audience - Companies often consider age, gender, lifestyle and interests, Bandwagon - Ad Technique makes you feel like everyone has it, Snob Appeal - This Ad Technique sells the fancy lifestyle, Promotional - This Ad Technique uses sales, giveaway, prizes, Association - This Ad Technique uses Jingles/Slogans/Logos/Mascots, Brand Loyalty - When consumers are dedicated to buying a certain brand of goods., Generic - Another name for store brand items, Mascot - The Pillsbury Dough Boy and Mr Peanut are examples ,
0%
Consumerism Review
共用
由
Mhayes2
7th Grade
FACS
編輯內容
列印
嵌入
更多
作業
排行榜
顯示更多
顯示更少
此排行榜當前是私有的。單擊
共用
使其公開。
資源擁有者已禁用此排行榜。
此排行榜被禁用,因為您的選項與資源擁有者不同。
還原選項
填字遊戲
是一個開放式範本。它不會為排行榜生成分數。
需要登錄
視覺風格
字體
需要訂閱
選項
切換範本
顯示所有
播放活動時將顯示更多格式。
打開結果
複製連結
QR 代碼
刪除
恢復自動保存:
?