Analogue - These types of delays capture the continuous signal with varying voltages that represent sound., Digital - These types of delays capture the audio with 0s and 1s, which are non-continuous electrical signals., Tape Head - Used to read the signal from the tape (play head) or, to write a signal to the tape (record head). An erase head wipes the tape of the audio signal., Delay Time - A parameter used to set the amount of delay in milliseconds., Feedback - The effect created when a delay signal is fed back into itself, creating a loop of repeats., Slapback Delay - A type of delay effect where a single repeat is used to create a thickening effect. Usually between 40ms and 150ms, Timed Delay - Repeats of the original signal which are synchronised with the tempo of the music to give repeats which are ‘in time’ , Stereo Delay - Repeats of the original signal which pan from left to right or move across the stereo field. Sometimes called ‘ping pong’ delay. , Sample Delay - A very short delay, measured in samples, allowing for phase correction or helping to create ADT effects. , Multitap Delay - A digital delay with multiple delay times and repeats, allowing complex rhythms to be built up. , Reverse Delay - The echo or delayed signal is recorded and played backwards; the original recording is then played as normal, but the delay now comes before it. , Doubletracking - recorded twice, singing or playing the same thing and played back simultaneously. , ADT - This involves copying the audio onto a second track and then slightly delaying and detuning the original signal, panning the original and copy left and right. This gives a ‘thickening’ effect that is often applied to guitars and vocals, Stompbox - a foot-pedal controlled device, that can be used to add effects to guitars etc.,
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8. Delay
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