Sweet Jar - The location where the group plans to place the dead mouse (2 words), Narrator - The person who initially suggests not to throw away the dead mouse , Hero - A person described as "being admired or respected", Hollow - The type of space found under the loose floorboard, Pocketknife - The object used to lift the floorboard, Excitement - The feeling described as "excitement and enthusiasm", Mrs Pratchett - The group's intended victim of the Mouse Plot (2 words)), Dead Mouse - The object used to carry out the Mouse Plot (2 words)), Conkers - A word meaning "small, round objects used in games", Thwaites - The person who discovers the dead mouse, Treasures - The feeling described as "small objects of value", Gobstoppers - The type of jar the dead mouse is put into, Sweet Shop - The location where the group heads after leaving the school (2 words)), Prising - The action of lifting up the floorboard,
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The Great Mouse Plot
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