The number of times per second the screen is refreshed., The lines of code contained inside its block are continuously executed until the program is stopped., Clockwise rotation in degrees of the sprite., Shrink or grow a sprite keeping the height to width ratio the same., The x position of the center of the sprite., The y position of the center of the sprite., Displays a group of sprites. If no parameter is specified, draws all sprites in the sketch., Sets the image or animation for the sprite., Creates a new sprite and assigns it to the variable specified., Returns a random number in the range min to max (inclusive). The number returned will always be an integer., Variable created in memory and value assigned., Variable created in memory., Draws a rectangle onto the display positioned at x and y with sides length w(idth) and h(eight)., Draws an ellipse onto the display centered at x and y and inscribed in a rectangle with sides length w(idth) and h(eight)., Sets the color used for the background of your game., Sets the color used to fill shapes.,

Unit 3: Interactive Games and Animations - What does this code do?

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