Which of the following is the first step in making a game?, Which of the following is the second step in making a game?, Which of the following is the third step in making a game?, Which of the following is the fourth step in making a game?, Which of the following is the fifth step in making a game?, Which of the following is the sixth step in making a game?, It is important to revise your prototype to ensure that the game is at its best, Coding is when a programmer types in words and symbols that the computer can understand, Where you place objects and create a scene, Two-dimensional images (height and width only) used in games, Game assets that can be programmed to have an interaction or event, When an object is placed in a room, Objects that provide interaction in the game, like a ball or a wall, Objects that do not interact with other objects, like clouds. They are just there to develop the scene., What happens within the game when a specific interaction occurs, Short sound samples used in programming, Which of the following is NOT a sound format?, Software that allows the programmer to see the game objects and to drag and drop programming commands for each object, Translating programming into an executable file, When a programmer types in words and symbols that the computer can understand, How the player connects to the game, Objects that move around the screen, Objects that do not move, rather just sit in the same place, Moving from one room to another, An interaction within a game that will cause something to happen.
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Game Design
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Egleason2
G8
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G10
G11
G12
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