Metaverse - A collective virtual shared space, often a convergence of physical and virtual reality, where users can interact with a computer-generated environment and other users., Avatar - A digital representation of a user within the metaverse, typically customizable to reflect the user's preferences., Virtual Reality (VR) - A computer-generated simulation of a three-dimensional environment that can be interacted with using specialized equipment, such as VR headsets, Augmented Reality (AR) - An enhanced version of reality where digital information is overlaid onto the real world, usually viewed through devices like AR glasses or a smartphone., Spatial Computing - The use of space and spatial relationships between objects in the physical and virtual worlds, often enabled by technologies like VR and AR., XR (Extended Reality) - An umbrella term that includes VR, AR, and MR (Mixed Reality), referring to all real-and-virtual combined environments and human-machine interactions generated by computer technology., Interoperability - The ability of different systems and virtual environments to work together, allowing users and assets to move seamlessly between platforms., Immersive Experience - A digital experience that fully engages the senses, providing a feeling of being physically present in a virtual environment.,

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