Abstraction, Hiding of low-level details., Variable, A storage location with a name., Pseudo-Code, A simplified "programming language"., Functions, Pieces of code/logic packaged together., Syntax, Governs the structure in a programming or spoken language., Initialise, Set the beginning value of a variable., Statement, IF A = 5 THEN... is an example of one of these., Algorithm, Steps undertaken to complete a task or solve a problem..

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