1) Drinking wine was one of the causes that made Glendinning lose the game. a) b) 2) William's Oxford friends discovered the truth of his 'luck'. a) b) 3) The narrator seems to 'live in pain.' a) b) 4) William was an arrogant young man. a) b) 5) Wilson used to speak in a high tone of voice. a) b) 6) As a child William was a friendly boy. a) b) 7) William wanted to hurt Wilson so much. a) b) 8) William always used to act wildly. a) b) 9) William felt a terrible fear of being chased by Wilson. a) b) 10) William's family was wealthy enough. a) b) 11) Wilson did not follow William's commands. a) b) 12) William followed Wilson to every city he visited. a) b) 13) Wilson had a sword that William used to kill him. a) b) 14) Both William and Wilson studied in different schools. a) b) 15) William decided to become a better man in Eton. a) b) 16) William harmed Wilson the night before leaving school. a) b) 17) Wilson could never stop William's evilness. a) b) 18) After several years William and Wilson met each other in Italy. a) b) 19) William's parents were the only ones who could control him. a) b) 20) Glendinning had a strong mind to defeat William. a) b) 21) William had an evil plan to 'destroy' Glendinning. a) b) 22) Glendinning fell into William's trap and lost all his money. a) b) 23) Wilson was a 'smart guy' who made William feel irritated easily. a) b) 24) Despite his character, Wilson usually played cards. a) b) 25) Wilson decided to start a new life in a famous school called Eton. a) b) 26) William knew the mysterious man who followed him everywhere. a) b) 27) William never did wrong to any other classmate. a) b) 28) Glendinning and William had been friends for a long time. a) b) 29) William disliked the idea of being alike another person. a) b) 30) William is the narrator of the mysterious story. a) b) 31) Wilson is the narrator of the mysterious story. a) b)

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