Variable - Can be thought of like a box the computer can use to store a piece of information, Sprite - 2D image used to represent a character or object in a game, Velocity - = speed + direction, Conditional Statement - A fancy way of saying 'if then else', Code - Follows a set of instructions in a sequence., An Overlap Event - This can be used for all sorts of different behaviors: allowing lasers to destroy asteroids, players to collect coins, or any other interaction between colliding sprites., An example of a bug in my code:,

Makecode Arcade Quiz Lessons 1 & 2

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