Personification - Giving an object human abilities/qualities/emotions, Foreshadowing - Words or phrases that allude to future events, Metaphor - a phrase that highlights or exaggerates a feature of an object, Synaesthesia - A phrase that appeals to two or more senses simultaneously, Foreboding - a feeling that something bad will happen, Appeal to fear - Words that stir fear in the reader, Climactic moment - A significant moment that ends the suspense, Build up of suspense - The slow rise in anticipation and suspense – this will make the reader almost feel as though they are on the edge of their seats as they read., Pathetic fallacy - Natural environments that match the intended mood/tone of the writer, Imagery - Using words and devices to create a realistic picture for the reader – this will help them to imagine the setting very vividly, Withholding Information - Not going into detail in a specific section of the story, Simile - Using "like" or "as__as__" to compare one quality of an object onto the subject, Varied sentence structure - Using simple, compound and complex sentences to sustain reader interest on your writing, Hook - Compelling open to capture the reader's attention and persuade them to read on, Symbolism - Using words that represent ideas and notions for a reader. For example, graveyards would represent death, Cliffhanger - Ending a section of the story in a dramatic way for the reader, without giving away what happens., Flashback - The tense changes to past as we reflect on a significant moment from the focus character's past, Show don't tell - Using words and phrases to create vivid imagery instead of stating ideas or emotions, Emotive language - Words, phrases, and expressions that provoke and stir emotions and reactions in the reader, Hyperbole - Exaggeration to emphasise an idea or theme upon an object,
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