Sprite - A character or object we control with code, Blocks - Single instructions for a sprite that can be dragged and snapped together, Block Palette - Area to the left which stores all the blocks of code, Scripts - Groups of blocks that are attached to each other in the Code Area and run in a specific order, Code Area - The place where we put our code blocks in Scratch to build scripts that control the program, Backdrop - The image is shown on the Stage behind the sprites in Scratch, Stage - The area in Scratch that displays a finished program when it is being run, Green Flag - When clicked in Scratch, it starts all scripts in a program, Event - An action that causes something to happen, Initializing - Assigning an initial (beginning) value to a variable or object in a program,

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